Jax, Bolt, Rex, and Nyx run accessible sports stations using prop-only classification and a human-referee override.Concept art made with Gemini 3.1 Flash Image
← Mission map
Mission 11 of 12Release audit50 to 65 minutes

Ultimate Sports Fair-Play League

The league must work in sun, shade, clutter, quiet, and crowd noise without classifying the players.

Today's AI power

Responsible AI game design

Responsible AI uses needed inputs, shows limits, offers another way to play, and lets a person decide.

Start here

Clear the condition matrix, alternative controls, privacy promise, and two referee saves.

You win when

The condition matrix is complete.

You unlock

Nyx joins the team and the Release Model Card

Start step 1: Story →
See how this game works

Game loop preview

See the power before you build it.

  1. 1SignalA player signal in a new condition
  2. 2AI moveThe result meets your release rules or stops
  3. 3Your ruleThe exact game logic checks what happens next.
  4. 4Game stateHUMAN DECIDES

Your mission

One step at a time. One AI power to unlock.

Step 1 of 9Story
Story

Meet the mission problem.

Story signal: The league must work in sun, shade, clutter, quiet, and crowd noise without classifying the players.

Do this now

  1. 1
    LOOK

    Spot the problem in the opening story and tell your crew what needs to change.

Need help or want a harder challenge?
Ages 8 to 10

Make this step easier

Use picture stations and a large coral human-choice card with sentence starters.

Say it this way: The AI noticed ___. The exact game rule ___. I know because ___.

Ages 11 to 14

Try the deeper remix

Defend the privacy boundary, accessibility alternatives, and two override cases in a short release review.

  • Record the inputs and outputs.
  • Compare two versions or conditions.
  • Name the constraint or exact rule.
  • Design one fair remix test.

Everyone proves the same AI idea: The condition matrix is complete. · The privacy promise bans person and sensitive-trait inference. · At least one alternative control reaches the same goal. · Two HUMAN DECIDES examples are recorded.

Save points for this longer mission

Save points

Pause here. Resume without losing the plan.

Local save cards

Use these on-device cards to remember where you stopped and what to do next.

Quick power check

Choose the move that keeps the game working.

HUMAN DECIDES
The model works in bright light but fails in dim light. Responsible next move?