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Mission 5 kit · screen and print

Generalization

A model generalizes when it works on new conditions it did not simply memorize during training.

1OpenKeep this page beside the mission.
2UseTap, point, tally, or move pieces on screen.
3Print if usefulThe same content appears in print mode.
Piece 1 · log · grid pattern

First-Test Log

How to use it: Write the expected result before testing and record the first result before retraining.

01

Condition

02

Expected label

03

Observed label

04

Score

05

First test saved

Piece 2 · cards · stars pattern

NEW LIGHT card

How to use it: Mark a lighting condition that did not appear in training.

01

NEW LIGHT

02

Predict first

03

Test once

04

Do not retrain yet

Piece 3 · cards · stripes pattern

NEW ANGLE card

How to use it: Mark an angle or distance that did not appear in training.

01

NEW ANGLE

02

Predict first

03

Test once

04

Do not retrain yet

Piece 4 · guide · dots pattern

Shortcut detective card

How to use it: Investigate whether the model learned the prop or a shortcut such as background, hand, position, or lighting.

01

What stayed the same?

02

What changed?

03

What shortcut could explain this?

04

What fair test comes next?

Safe mission inputs

Use the listed props and game signals.

Test safe object conditions such as light, angle, distance, and background on the tabletop zone.